Oh God It Grows is a free browser game about feeding a nameless organism until it becomes a problem.
The idea was to compress evolution into an afternoon and hand the wheel to someone with no qualifications. You feed a blob. It mutates. You pick the direction from a short menu that begins with "grow a mouth" and ends somewhere near "an old god that has noticed you."
Most idle games ask you to watch a number climb. This one keeps interrupting to ask what the creature should become next, and the answers are permanent. Fourteen of those questions wait along the full mutation tree.
The creature is drawn from your answers. Wings, spikes, a necktie, six mismatched eyes, all stacked onto whatever it already was. Two players who chose differently end up looking at quite different animals.
Then it dies, you get a tombstone with its Latin name on it, and you spend what it left behind on making the next one stranger.
Twelve secret combinations are buried in the mutation tree. The game will not tell you what they are.
Everything is written as though a very calm laboratory is filing routine paperwork about an escalating catastrophe. The organs include a Standing Committee, so metabolism now requires a quorum. The corporation mutation is legally a person and biologically unclear. Nothing winks at the camera.
One HTML file. No engine, no account, no advertising, and no behavioural profile. It runs offline once loaded. Saves sit in your browser and can be exported as a code if you want to move them somewhere else. Identifier-free event counts can be disabled in Records.
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